February 11 - 13 Information organisation & Plone, London, UK
We have taught information organisation on a regular basis to
participants from many companies and institutions in Sweden over the
last seven
years. We are now trying to combine this knowledge with Plone, to
deliver a course on Plone and information organisation.
We held this course for the first time in May this year in London, and it was well received.
We held this course for the first time in May this year in London, and it was well received.
| What | Information organisation & Plone, |
|---|---|
| When |
2008-02-11 09:00
to 2008-02-13 14:00 |
| Where | London, UK |
| Contact Name | Jorgen Modin |
| Contact Email | jorgen@webworks.se |
| Contact Phone | +44 (0) 20 323 99 048 |
| Add event to calendar |
|
"I found the Plone course to be very helpful and I gained a lot of useful knowledge, that I can use now and in the future. The tutor's relaxed and attentive manner makes the course easy to follow. 5 out of 5"
(Name withheld due to company policy of participant)
Target group
- People responsible for the design and organisation of information on a Plone site,
- Project leaders and decision makers
- Developers with design responsibility
Introduction
Design can often seem to be an area where it is very hard to tell who is right and who is wrong, and what makes one design better than another one. This is of course a problem, since the stakes are high in terms of usability and utility of the Web site/Intranet system. Our approach in teaching information design is about:
- How humans view, structure and act on information
- What user interface conventions are used to communicate information (including Web 2.0)
- How information is marked up and retrieved (Types of Classification systems)
- How to test if one site works better than another
| Price | GBP 1500 |
|---|
-
To participate, please print out this form and fax it to:
- 0700 580 60 13 (From the UK)
- +44 (0) 700 580 60 13 (From outside the UK)
Contents
The different parts of Plone and how they work together
As an introduction, a summary of the different parts that make up a Plone web site, how they interact together and how different designs can be implemented using them.
Examples of Products
Information design - Organising information
Limits of the human eye - design decisions in Plone
Limits of the human memory- design decisions in Plone
Planning and structuring - Gulf of execution and gulf of evaluation
Three ways of making your web site popular
Five basic ways of organising information
Usability
Evaluate and redesign a Plone site based on knowledge from the course
The different parts of Plone and how they work together
As an introduction, a summary of the different parts that make up a Plone web site, how they interact together and how different designs can be implemented using them.
- The document (content types)
- Using the editor
- Including images
- Including Attachments
- Uploading and image
- Uploading an attachment
- Bulk upload of images and attachments
- Converting and integrating MS Office documents
- Using keywords
- The Workflow and what it can do
- Content types & fields
- Organising the site into folders
- Rules in Plone 3
- The smart folder and how to use it
- How to set different search criteria
- Using RSS to keep check on a part of the site, and on the smart folders
- Give rights to users and groups to publish in part of the web site
Examples of Products
- PloneArticle
- Quills Blog
- Photo Album
- ZWiki
Information design - Organising information
Limits of the human eye - design decisions in Plone
Limits of the human memory- design decisions in Plone
Planning and structuring - Gulf of execution and gulf of evaluation
Three ways of making your web site popular
- Deep information
- Fresh information
- Allow the user to commit
- Silhouettes
- Family likeness
- Size
- Communicating in text
- x-height
- Line length
- The hypertext interface
- The desktop interface
- Desktop interfaces are conquering the web through AJAX
- Hierarchy, depth, ortogonality
- Desktop integration
- Multimodal interfaces
- User interface design principles (perceived stability, user control, concrete->abstract...)
- Number of errors
- Time to conclude
Five basic ways of organising information
- Time
- Space
- Category
- Continuum (ratings, weight, price)
- Alphabetical
- Controlled vocabularies
- Hierarchical classification systems (UDC)
- Thesauri (LSH)
- Facet oriented systems
- Folksonomies
- How to use these in Plone
- Newsfeeds
- Podcasts
- Social bookmarks
- Blog directories (e.g. Technorati)
Usability
- Decide first who you are (role)
- Set out what information you want, or what you want to accomplish at the site
- Go to the site
- Is it possible to find the information? Can you accomplish at the site what you set out to do?
Evaluate and redesign a Plone site based on knowledge from the course